The FPS program you love and hate is a clever first-person video game played as a secret agent tasked with finding information about a stolen nuclear head. Developed by Innerloop Studios and released by Eidos Interactive in 2000, the game is also known as Project: I Log and contains a secret message reminiscent of the Gear Solid Metal System layer. This led to the continuation of the name: Reversing the Life of a Secret Agent The project follows the story of Agent Jones, whose task is to arrest Josef Priboi for information on missing nuclear news headlines. You play a mission level in different places where you have to complete the goal to approach Pribois where he is now. It will open as soon as you have completed the previous mission. different weapons. You also have a telescope and a map that contain your memory and development goals. To get more items, such as bombs, grenades and medks, you need to research your current location, but their weapons and ammunition can be easily looted when enemies are gone. So, be patient and free from all hostile NPCs to take care of yourself; The game highlights theft as there are also cameras and alarms. You can enter the security building to turn off the camera for a few minutes, but it has a hidden timer, so it is recommended that you disable it whenever possible. The alarm can also be turned off using the buttons scattered in the area, but it will sound again when the enemy is sufficiently warned. Unfortunately, they often miss your presence; Prepare your mind: The weak artificial intelligence of the enemy is one of the main disadvantages of the game. They have few eyes and no voice, even when shooting with an unloaded rifle, they usually can’t hear or even see the body when it’s enough. Not all enemies are affected by the disorder, although in some cases this limit may be due to the lack of a non-invasive removal method game that would do nothing; Another issue in the game is the complete lack of a rescue system. There are no checkpoints in the middle of the mission to accommodate. When you are dead, the mission fails and you are taken back to the beginning, all progress is lost and most of the messages are long. It doesn’t help if you don’t have the opportunity to attack the enemy without them making a voice, so it only makes the game more annoying; The last problem is the lack of status of many players, although it is not very important in the game. However, it is frustrating to see a shooter who uses a cunning device and does not give players the opportunity to join or collide like other shooting games of his generation. : The covert strike will be given this status and the opportunity to save, as fans want results for stupid games in the future. This project was a highly anticipated game at the time, as it had a different style of play compared to other FPS games at the time. However, the lack of serious basic services and ridiculous artificial intelligence software in response to the actions of players with unsatisfactory experience. Surprisingly, however, it remains a popular and currently insignificant part of childhood film fans.